- Mostly empty boxes, just with the text that is never altered ("score", "hit", "r=","round", "fly away", "perfect")
- Bullet and duck icon sprites (only 1 bullet sprite and 2 duck sprites, one white and the other red, or change the color palette with the value of each member of the duck arrayh)
- 1 sprite for the difficulty meter blue strips at the bottom, maximum of 40 difficulty bars
- 2 sizes of boxes that aren't part of the HUD (one for "round", the other for "perfect")
- 0-9 digits (in the atari font, palette swap them to get white and green numbers)
- Sprites for those small score units that use a smaller font
- "shot" text sprite, since the text flashes when out of bullets
- A cursor for the main menu
- "shot" text sprite, since the text flashes when out of bullets
- Janny sprites holding different combinations of cucks (either one or 2)
- Maybe different fly away sprites
>Janny sprites holding different combinations of cucks (either one or 2)
I forgot about that. I'll do that right now.
>Maybe different fly away sprites
I guess a side profile of the flies, I know in the original game, the ducks only had 2 different sprites in a loop.
>Mostly empty boxes, just with the text that is never altered ("score", "hit", "r=","round", "fly away", "perfect")
Some of those aren't in the sprites resource; however, I already made those. (
@Jones download those, you'll need them for UI
https://files.catbox.moe/w8mxt5.png)
>Sprites for those small score units that use a smaller font
I'll make a different font for those smaller score units (
@Jones download the new font, I added more stuff from the original game
https://files.catbox.moe/jgj803.png)