>soyjak.party users will always lose their fucking shit whenever someone's has a happy relationship because if u noobs had one you wouldn't enjoy getting shat on 24/7 on the shroom like masochistic scum that you are, simply because its “attention”
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cirno.kino

The other blog is shit or whatever. So I made a new one. Current objectives are to find a job as soon as possible and find a new gym to frequent
Thank Royalcracker for this awesome cirno drawing.
1793133208426.png
 
So I don't have to draw everything myself, im gonna use some irl images as assets. I never properly learned image editing. I can search some tutorials on making ui elements but being a photoshop wizard would have helped a lot.
 
drawing is dead just @Grok it
I can't, otherwise the valid transwomen folk will boycott my game.
So I don't have to draw everything myself, im gonna use some irl images as assets. I never properly learned image editing. I can search some tutorials on making ui elements but being a photoshop wizard would have helped a lot.
Why does seemingly everyone know how to use everything in Photoshop? Is it that easy, are the tutorials that good? I never had patience to try and I'd rather use Krita im already more familiar with.
 
Part of the reason I haven't felt motivated to learn how to make a game is because i lack the necessary drawing skills to make graphics. I think I'll download a free asset pack just to have some fodder to get a feel on how to make a game
 
I could make a simple rpg maker game as my first project, but I don't want to. Simply put, there's way too many games like that already, I wanna make stuff that at least have a semblance of uniqueness. If you do something everyone else did, why bother?
 
Ok so, imagine a game that takes heavy inspiration from actual good games from 20-30 years ago because youre an unoriginal cacaot. It starts out all wholesome and innocent, but after 2-3 hours of gameplay a creepy out of nowhere twist happens and the game now turn into a horror game about depression with a crazy meta 4th wall breaking ending and multiple routes. That has never been done before you should make that
 
Part of the reason I haven't felt motivated to learn how to make a game is because i lack the necessary drawing skills to make graphics. I think I'll download a free asset pack just to have some fodder to get a feel on how to make a game
Use AI, it's better.
 
Ok so, imagine a game that takes heavy inspiration from actual good games from 20-30 years ago because youre an unoriginal cacaot. It starts out all wholesome and innocent, but after 2-3 hours of gameplay a creepy out of nowhere twist happens and the game now turn into a horror game about depression with a crazy meta 4th wall breaking ending and multiple routes. That has never been done before you should make that
There's some 30 games exactly like this.
 
Ok so, imagine a game that takes heavy inspiration from actual good games from 20-30 years ago because youre an unoriginal cacaot. It starts out all wholesome and innocent, but after 2-3 hours of gameplay a creepy out of nowhere twist happens and the game now turn into a horror game about depression with a crazy meta 4th wall breaking ending and multiple routes. That has never been done before you should make that
Don't forget that it has to have retro visuals that invoke a feeling of nostalgia.
 
I despise how rampant sexual deviancy is nowadays. I sometimes think of making a game, story, whatever with an anti-porn, anti-degeneracy message, but I don't want to make anything that sounds too preachy or a power fantasy.
 
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